Not because it was too hard, but because this game got too many game-breaking bugs that would make you wasted a couple of hours.Neriscyrlas is a character in Beast of Winter.Ī dragon capable of wielding wizardry, Neriscyrlas' pursuit of immortality drove her into the jaws of death. Don't screw things any further than it has. As a verdict, put your thought about making PoE III to the grave. You want to punish the player as hard as possible but you don't want to compensate or anything of your own failure. This isn't just some "bug issue", this is some "mind concept" issue. And now you wonder why nobody cares to buy your game. #PILLARS OF ETERNITY II DEADFIRE WHISPERS OF NERISCYRLAS MANUAL#But how can you expect us to forgive you, for punishing us because of one of your GAMEBREAKING BUG? Not to mention how annoying it is to manual save because of your bizarre manual save system. Honestly, if you want to remove auto-save for the sake of "you get what you play", not gonna lie, I will agree with you. I love it, I love the concept, what really infuriated me though was, "What did you smoke when you put that save mechanism". First of all, I am a "hardcore" gamer, which means, I always do the craziest difficulty any game ever has, which includes PotD. I love the writing, 10/10, the story and dialogues, 10/10, I have no problem with bird view 3D character, but the game design, about how you managed it, really put everything into the trash can. "Do not make further Pillars of Eternity game anymore, you'll only screw things further" The statement above is the bottom line I would "Do not make further Pillars of Eternity game anymore, you'll only screw things further" The statement above is the bottom line I would like to give to this game. like they want to educate their players with some extreme moral mindset and I just want to play the game to be honest. are completely out of the fantasy context, for example they emphasize in a lot of current moral conducts like women being equally strong or superior to man and equall rights, instead of focusing in the game itself, wich totally breaks the 3rd wall and pulls you out of the fantasy immersion. On the positive side the game has decent story and excellent writing, but some characters and dialogues. … ExpandĪlthough im a huge fan of old school rpg POF 2 is weak in a lot of points, controls are overcomplicated if played manually and boring if Although im a huge fan of old school rpg POF 2 is weak in a lot of points, controls are overcomplicated if played manually and boring if automated (micromanage is garbage) and the game is eaaaasy as soon as you get good skills, UI is horrible with a lot of unnecesary things that can't be removed or changed, can't set simple shortcuts such as 12345, you need to set them skill by skill manually in every different character. Still, wonderful game, I'm just nitpicking. Just tired of managing all those buttons and tired of keeping so many numbers in my head. I'd rather have twice or three times less abilities and item effects, but making them more impactful. My biggest issue, besides the non-native turn-based mode that just lacks some zest, is the myriad little items and abilities, each with miniscule bonuses that just hard to manage and remember. Love the text quests, too bad there were not very variative and pretty short. Art and classic setting are superb, dialogs and text quests are pretty well done too. You can feel that the game was not planned as turn-based, still alright though. It is playable in turn-based mode, however it is not as polished and doesn't feel as good as something like Divinity Original Sin. It is playable in turn-based mode, however it is not as polished and doesn't feel Great game! Too bad I'm not a fan of real-time pause fights. Great game! Too bad I'm not a fan of real-time pause fights.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |